Category: Sony

Ranked: The Best-Selling Video Game Consoles of All Time


This post is by Carmen Ang from Visual Capitalist


Diagram showing the best-selling video games of all time

Ranked: The Best-Selling Video Game Consoles of All Time

In 1972, the first-ever commercially available home video game console hit the market—the Magnavox Odyssey. Players of the Odyssey had a choice between two built-in games that were stored directly in the device, and would use a joystick and dials as a controller.

Video game consoles have come a long way since then, and the console market has grown into a multi-billion dollar industry that’s expected to reach $72.67 billion in value by the end of 2022.

This graphic by Enrique Mendoza uses data from VGChartz to show the market leaders in the industry, by highlighting the top-selling video consoles of all time, as of May 8, 2022.

Nine Generations of Video Game Consoles

Before diving into the top-selling consoles, it’s worth taking a step back to touch on the evolution of home consoles to show how they’ve changed over the years.

We dug into the literature on the history of video game consoles, and found that most articles and blog posts on the topic cite nine different generations of devices.

Here’s a breakdown of each generation, and some of their most noteworthy systems:

1972: Gen One, Where it Began

Consoles in the first generation had pre-built games that were stored directly on the device. They include the Magnavox Odyssey and Atari’s Pong.

1976: Gen Two Emerges

In this generation, games were sold separately, rather than programmed into the device. Consoles of this gen include the Fairchild Channel F (Read more...)

Visualizing The 50 Biggest Data Breaches From 2004–2021


This post is by Omri Wallach from Visual Capitalist


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This graphic visualizes the 50 largest data breaches, by entity and sector, since 2004.

Visualizing The 50 Biggest Data Breaches From 2004–2021

As our world has become increasingly reliant on technology and data stored online, data breaches have become an omnipresent threat to users, businesses, and government agencies. In 2021, a new record was set with more than 5.9 billion user records stolen.

This graphic by Chimdi Nwosu visualizes the 50 largest data breaches since 2004, along with the sectors most impacted. Data was aggregated from company statements and news reports.

Understanding the Basics of Data Breaches

A data breach is an incident in which sensitive or confidential information is copied, transmitted or stolen by an unauthorized entity. This can occur as a result of malware attacks, payment card fraud, insider leaks, or unintended disclosure.

The targeted data is often customer PII (personally identifiable information), employee PII, intellectual property, corporate data or government agency data.

Date breaches can be perpetrated by lone hackers, organized cybercrime groups, or even national governments. Stolen information can then be used in other criminal enterprises such as identity theft, credit card fraud, or held for ransom payment.

Notable Data Breaches Since 2004

The largest data breach recorded occurred in 2013 when all three billion Yahoo accounts had their information compromised. In that cyberattack, the hackers were able to gather the personal information and passwords of users. While the full extent of the Yahoo data breach is still not fully realized, subsequent cybercrimes across the globe have been linked to the stolen information.

Here (Read more...)

Animation: How the Mobile Phone Market Has Evolved Over 30 Years


This post is by Omri Wallach from Visual Capitalist


How The Mobile Phone Market Has Evolved Since 1993

The mobile phone landscape looks drastically different today than it did three decades ago.

In 1993, Motorola accounted for more than half of the mobile phone market. But by 2021, its market share had shrunk to just 2.2%. How did this happen, and how has the mobile industry changed over the last 30 years?

This video by James Eagle chronicles the evolution of the mobile phone market, showing the rise and fall of various mobile phone manufacturers. The data spans from December 1992 to December 2021.

The Early Days of Mobile Phones

Motorola is known for being a pioneer in the mobile phone industry.

In 1983, the American company launched one of the world’s first commercially available mobile phones—the DynaTAC 8000X. The revolutionary analog phone cost nearly $4,000 and offered users up to 30 minutes of talk time before needing to be recharged.

Motorola went on to launch a few more devices over the next few years, like the MicroTAC 9800X in 1989 and the International 3200 in 1992, and quickly became a dominant player in the nascent industry. In the early days of the market, the company’s only serious competitor was Finnish multinational Nokia, which had acquired the early mobile network pioneer Mobira.

But by the mid-1990s, other competitors like Sony and Siemens started to gain some solid footing, which chipped away at Motorola’s dominance. In September 1995, the company’s market share was down to 32.1%.

Mobile Phone Market (Read more...)

How Much Radiation is Emitted by Popular Smartphones?


This post is by Anshool Deshmukh from Visual Capitalist


Infographic showing the Radiation emissions of popular smartphones

Radiation Emissions of Popular Smartphones

Smartphones have become an integral part of our everyday lives. From work and school to daily tasks, these handheld devices have brought everything into the palm of our hands.

Most people spend 5-6 hours on their phones each day. And, given that our phones emit a tiny amount of radiation, we’re exposing ourselves to radiation for hours each day.

But different phones emit different amounts of radiation.

With the help of data collected by the German Federal Office of Radiation Protection, we visualize the radiation emissions of some popular smartphones in the market today.

Radiation and SAR Values of Smartphones

Smartphones and other mobile devices emit tiny amounts of radiofrequency (RF) radiation. Humans can absorb this radiation when the smartphone is being used or is lying dormant anywhere near their bodies.

The parameter used to measure phone radiation emissions is the Specific Absorption Rate (SAR). It is the unit of measurement that represents the quantity of electromagnetic energy absorbed by the body when using a mobile device.

The Federal Communications Commission (FCC) has set radiation standards for cell phones at 1.6 watts per kilogram, measured over the 1 gram of tissue that is absorbing the most signal.

SAR values are calculated at the ear (speaking on the phone) and at the body (kept in your pocket). For the purposes of this article, we’ve used the former calculations.

Smartphones With the Highest Levels of Radiation Emissions

The Motorola Edge has the (Read more...)

Visualizing the Biggest Gaming Company Acquisitions of All-Time


This post is by Anshool Deshmukh from Visual Capitalist


Visualizing the biggest gaming company acquisitions

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The Briefing

  • Microsoft will acquire gaming giant Activision Blizzard for nearly $69 billion.
  • 10 of the 15 biggest gaming company acquisitions have happened in the last three years.

The Most Expensive Gaming Company Acquisitions

Not even a week after Take-Two Interactive acquired mobile game developer Zynga for $12.7 billion, Microsoft claimed the title for the most expensive gaming acquisition in history.

The tech giant will acquire the famed gaming company Activision Blizzard, for $69 billion. This makes them one of the biggest video game development market players (a fact that has not escaped the notice of the FTC).

Such multi-billion gaming company acquisitions are quickly becoming a norm. Some of the largest takeovers have occurred in the past three to five years.

A Brief History of the Major Gaming Company Acquisitions

Until January 2022, Tencent’s $8.6 billion purchase of gaming publisher Supercell was the biggest video game industry acquisition.

2022 completely changed that with two of the biggest acquisitions happening within the first couple of weeks.

Here are the top 15 most (Read more...)

China Roundup: Kai-Fu Lee’s first Europe bet, WeRide buys a truck startup



Hello and welcome back to TechCrunch’s China Roundup, a digest of recent events shaping the Chinese tech landscape and what they mean to people in the rest of the world.

Despite the geopolitical headwinds for foreign tech firms to enter China, many companies, especially those that find a dependable partner, are still forging ahead. For this week’s roundup, I’m including a conversation I had with Prophesee, a French vision technology startup, which recently got funding from Kai-Fu Lee and Xiaomi, along with the usual news digest.

Spotting opportunities in China

Like many companies working on futuristic, cutting-edge tech in Europe, Prophesee was a spinout from university research labs. Previously, I covered two such companies from Sweden: Imint, which improves smartphone video production through deep learning, and Dirac, an expert in sound optimization.

The three companies have two things in common: They are all in niche fields, and they have all found eager customers in China.

For Prophesee, they are production lines, automakers and smartphone companies in China looking for breakthroughs in perception technology, which will in turn improve how their robots respond to the environment. So it’s unsurprising that Xiaomi and Chinese chip-focused investment firm Inno-Chip backed Prophesee in its latest funding round, which was led by Sinovation Venture.

The funding size was undisclosed but TechCrunch learned it was in the range of “tens of million USD.” It was also the first investment that Kai-Fu Lee has made through Sinovation in Europe. As Prophesee CEO Luca (Read more...)

Sony announces investment and partnership with Discord to bring the chat app to PlayStation



Sony and Discord have announced a partnership that will integrate the latter’s popular gaming-focused chat app with PlayStation’s own built-in social tools. It’s a big move and a fairly surprising one given how recently acquisition talks were in the air — Sony appears to have offered a better deal than Microsoft, taking an undisclosed minority stake in the company ahead of a rumored IPO.

The exact nature of the partnership is not expressed in the brief announcement post. The closest we come to hearing what will actually happen is that the two companies plan to “bring the Discord and PlayStation experiences closer together on console and mobile starting early next year,” which at least is easy enough to imagine.

Discord has partnered with console platforms before, though its deal with Microsoft was not a particularly deep integration. This is almost certainly more than a “friends can see what you’re playing on PS5” and more of a “this is an alternative chat infrastructure for anyone on a Sony system.” Chances are it’ll be a deep, system-wide but clearly Discord-branded option — such as “Start a voice chat with Discord” option when you invite a friend to your game or join theirs.

The timeline of early 2022 also suggests that this is a major product change, probably coinciding with a big platform update on Sony’s long-term PS5 roadmap.

While the new PlayStation is better than the old one when it comes to voice chat, the old one wasn’t great to begin with, (Read more...)